Christina Wooff
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I recently got the updates of the new levels. I'm having a hard time with the first new level. I get so far and can't get through the zigzag portion of of the game. The ball keeps falling back to the bottom. I'm sure it's supposed to do that but not sure how the timing works with it. I need help. I hope there is a walktheough sometime.
3 people found this review helpful
Miguel Gil
The game is charming, and it scratches the itch of those ability marble run toys, overall a great experience... Except, soon after the paywall, the difficulty ramps up suddenly, perspective gets in the way, and the punishment for failure is, more often than not, falling through a long and slow hidden passage back to the start or somewhere near the start, at which point restarting the level is probably the best idea, and the fun you might have had in the early levels turns to frustration.
3 people found this review helpful
Jkjsupremo
A shining example of great, simple, and intuitive game design. Everything about this game is satisfying, the clean visuals, the laid back soundtrack, the clicky and mechanical sounds of each toy, the excellent implementation of haptic feedback (which is sorely missing from most mobile games), and most importantly the gameplay. At no point was this game frustrating. It was a relaxing and rewarding experience throughout. Got 3 stars on every level, looking forward to what this team makes next!
12 people found this review helpful