A Google user
The game looks and feels pretty good for a mobile game. I havent found any bugs or glitches yet. I like the idea of creating your own levels for other people to beat, but I jave a few suggestions: Make objects cheaper to buy, as collecting diamonds isn't that difficult but it can get really tedious. And add some sort of checkpoint system. I'm designing a long level and I feel like some sort of in-between safe area would be a really nice touch. These are just suggestions, so still 5 stars.
136 people found this review helpful
A Google user
Its a very fun game which deserves more fans like the rest of the -y games, but the controls deserve extra polishing. Im not sure if its the voxel character physics but if you fall and extend your hammer horizontally onto a rock, when you hit, you bounce. Normally this would be fine, but sometimes when you swing to propel yourself, you'll lose almost all momentum when you do launch; this is very evident when you attempt a pogo jump. Also, when not touching controls, you should relax your hammer.
40 people found this review helpful
A Google user
Personally, I don't see anything wrong with the game lol. You don't even have to spend your diamonds if you don't want to. I think it's a great knockoff of Getting Over It, and it's super cool to see what courses people come up with. Plus, you can join a clan if you want to (I haven't yet), and the controls are purposefully hard, because that's the point of the game. You just need to get used to the controls, and then you'll be fine! But anyways, I think it's a fantastic game.
47 people found this review helpful