The Pocket Guide to Plotting

Troy Lambert · Gervigreindarupplestur með Martin (frá Google)
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Um þessa hljóðbók

What makes a great story? Interesting people in interesting places doing interesting things? But what makes something interesting? And are all ideas good ideas? Do they fit in your story?

In this guide, you'll learn where to start when planning your book, how to create dynamic characters and settings, and how to determine what will really happen, when it will happen, where it will happen, and how you will achieve a satisfying ending.


"Plot. The very word makes some writers uncomfortable." -- Maude

But What if I'm a Discovery Writer?

Discovery writers still plot, and you can take apart that discovery draft you have created and figure out what should stay and what should go. You still need the same elements in your story, you just may add them later than other writers do.

A Quick Foundation Leading to More Learning

This guide is designed to be a quick foundation that gives you a basic idea of what plot means, what story structure is, and how to populate it with things that will keep your readers coming back for more.

Grab your copy and start your journey to better stories today!

Um höfundinn

Troy is the author of over 32 novels, several works of non-fiction, and is a developmental editor, book coach, and educator. When not behind the keyboard, he can be found in the mountains of Idaho with his dog, McClane, who is often enlisted to write book blurbs, bios, and blog posts. 

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