A.I.: How Patterns Helped Artificial Intelligence Defeat World Champion Lee Sedol

· Moments in Science Book 6 · Mims House · Narrated by Josiah Bildner
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About this audiobook

The stage was set for a showdown: Man v. Machine. On March 9, 2016, the AlphaGo artificial intelligence computer program played the board game, GO, against the world champion, Lee Sedol.


The Game: Go is the oldest board game in the world. Games are perfect tests for A.I because they keep score. It's easy to see when the A.I. is improving.


The Man: Korean Lee Sedol was the world’s top Go player. He expected to win all five games of the match. Could the A.I. teach him anything?


The Machine: Developed in 2014, AlphaGo was a computer artificial intelligence program designed to play Go by using deep learning to recognize patterns in the game. It had already beaten the European champion. Could it defeat Sedol?


The exciting historic meeting of minds unfolded across five difficult games. This story introduces concepts of artificial intelligence and helps kids understand the challenges and the promise of working with A.I.

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About the author

Darcy Pattison is the author of science books for kids, including five National Science Teachers Association Outstanding Science Trade Books: Pollen: Darwin's 130-Year Prediction 2020; Clang: Ernst Chladni's Sound Experiments 2019; Nefertiti, the Spidernaut, 2017; Abayomi, the Brazilian Puma: The True Story of an Orphaned Cub, 2015; and Desert Baths 2013. She also writes science fiction early chapter books and science fiction young adult novels. Her books have been translated into eleven languages.

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