Augmented Reality with Kinect

ยท Packt Publishing Ltd
4.5
2 ื‘ื™ืงื•ืจื•ืช
ืกืคืจ ื“ื™ื’ื™ื˜ืœื™
122
ื“ืคื™ื
ื”ื‘ื™ืงื•ืจื•ืช ื•ื”ื“ื™ืจื•ื’ื™ื ืœื ืžืื•ืžืชื™ืย ืžื™ื“ืข ื ื•ืกืฃ

ืžื™ื“ืข ืขืœ ื”ืกืคืจ ื”ื“ื™ื’ื™ื˜ืœื™ ื”ื–ื”

This book is a mini tutorial with plenty of code examples and strategies to give you many options when building your own applications.This book is meant for readers who are familiar with C/C++ programming and want to write simple programs with Kinect. The standard template library can also be used as it is simple enough to understand.

ื“ื™ืจื•ื’ื™ื ื•ื‘ื™ืงื•ืจื•ืช

4.5
2 ื‘ื™ืงื•ืจื•ืช

ืขืœ ื”ืžื—ื‘ืจ

Rui Wang is a Software Engineer at Beijing Crystal Digital Technology Co.,Ltd. (Crystal CG), in charge of the new media interactive application design and development. He wrote a Chinese book called OpenSceneGraph Design and Implementation in 2009. He also wrote the book OpenSceneGraph 3.0 Beginner's Guide in 2010 and OpenSceneGraph 3.0 Cookbook in 2012, both of which are published by Packt Publishing and co-authored by Xuelei Qian.In his spare time he also writes novels and is a guitar lover.

ืจื•ืฆื” ืœื“ืจื’ ืืช ื”ืกืคืจ ื”ื“ื™ื’ื™ื˜ืœื™ ื”ื–ื”?

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