Teleport across the galaxy in this thrilling Sci-Fi adventure and romance.
Young empath, Violet Hunter, defies the ban against psychics when she is chosen as the pawn of the Griffin, one of twelve mysterious Grand Masters. She is eager to explore alien worlds, but soon discovers an obstacle that threatens countless lives. Something is disrupting the interplanetary teleportals and the Grand Masters are the chief suspects. Violet must penetrate their curtain of secrecy to identify the culprit.
Her challenges escalate when she meets the enigmatic man behind the griffin avatar. She plunges into a world of deadly intrigues and risks a perilous love. Armed with only her erratic powers and a mishmash of allies, she must battle the most powerful beings in the galaxy.
Science fiction adventure and romance. Psychics in space, galactic empires, weird aliens, dire dragons, mystery and a touch of humor. Teleport across a galaxy threatened by the contentious Grand Masters. Meet alien creatures like the telepathic Elyrians, the dangerous dragons of Sythos, and many unnamed horrors.
If you dream of adventures in other worlds, grab a copy of Grand Master’s Pawn now!
Grand Master’s Pawn is the first full-length novel in the thrilling series, Grand Masters’ Galaxy.
The Grand Masters’ Galaxy includes:
Grand Master’s Cat, Short Prequel
Grand Master’s Pawn, Book 1
Grand Master’s Game, Book 2
Grand Master’s Mate, Book 3
Cosmic Rift, Book 4
Cosmic Wars, Book 5
Cosmic Lock, Book 6
Aurora Springer is a scientist morphing into a novelist. She has a PhD in molecular biophysics and discovers science facts in her day job. She has invented adventures in weird worlds for as long as she can remember. In 2014, Aurora achieved a life-long ambition to publish her stories. Her works are character-driven adventures and romances set in weird worlds and described with a sprinkle of humor. Some of the stories were composed thirty years ago. She was born in the UK and lives in Atlanta with her husband, a dog and two cats to sit on the keyboard. Her hobbies, besides reading and writing, include outdoor activities like gardening, watching wildlife, hiking and canoeing.