Classic Video Games: The Golden Age 1971–1984

· Bloomsbury Publishing
3.0
2 reviews
Ebook
56
Pages
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About this ebook

In the early 1970s, video arcade games sprung to life in the form of Pong, Space Invaders, Asteroids, and Pac-Man, and if you were lucky enough to have an Atari system you could play Frogger or Galaga at home. By the 1980s, arcade and video games were entrenched as a pop culture phenomenon and were ubiquitous. But as quickly as the form took flight it began to change with the advent of hand-held games and more sophisticated home-gaming. Brian Eddy here traces the evolution of arcade video games, giving readers an inside look at the stratospheric rise-and transformation-of the industry.

Ratings and reviews

3.0
2 reviews
carlos torres
July 13, 2020
God is great book
1 person found this review helpful
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About the author

Brian R. Eddy is a technology consultant with Rand McNally. Previously, he was executive director and producer with Midway Home Entertainment, Inc., where he also served as a programmer and designer for Midway Games. Eddy designed several of the most popular and influential pinball machines of the 1990s, including Attack From Mars and Medieval Madness. He also was the programmer on several other influential machines, including FunHouse, The Machine: Bride of Pin*Bot, and Indiana Jones: The Pinball Adventure. After the closure of Midway's pinball division in 1999, Eddy moved to Midway's video game division, where he worked on Psi-Ops: The Mindgate Conspiracy and several games in the Mortal Kombat franchise. Eddy's pinball machines consistently rank in the top 10, both in popularity and in the highest prices paid for pinball machines.

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