›Assassin’s Creed‹ in the Classroom: History’s Playground or a Stab in the Dark?

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· Video Games and the Humanities Book 15 · Walter de Gruyter GmbH & Co KG
Ebook
271
Pages
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About this ebook

The open world role-playing Assassin’s Creed video game series is one of the most successful series of all time, praised for its in-depth use of historical characters and events, compelling graphics, and addictive gameplay. Assassin’s Creed games offer up the possibility of exploring history, mythology, and heritage immersively, graphically, and imaginatively. This collection of essays by architects archaeologists and historiansexplores the learning opportunities of playing, modifying, and extending the games in the classroom, on location, in the architectural studio, and in a museum.

About the author

Erik Champion, University of South Australia; Juan Francisco Vera Hiriart, University of Salford, UK.

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