An application of Zadeh's theory of computing with words to the field of helping people make subjective judgments is called perceptual computing.
How You Will Benefit
(I) Insights, and validations about the following topics:
Chapter 1: Perceptual computing
Chapter 2: Code
Chapter 3: Fuzzy logic
Chapter 4: Video codec
Chapter 5: Arithmetic coding
Chapter 6: Computing with words and perceptions
Chapter 7: Perceptual Evaluation of Audio Quality
Chapter 8: Fuzzy mathematics
Chapter 9: Type-2 fuzzy sets and systems
Chapter 10: Concept of Stratification
(II) Answering the public top questions about perceptual computing.
(III) Real world examples for the usage of perceptual computing in many fields.
(IV) 17 appendices to explain, briefly, 266 emerging technologies in each industry to have 360-degree full understanding of perceptual computing' technologies.
Who This Book Is For
Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of perceptual computing.