Game Development with Three.js

¡ Packt Publishing Ltd
ā§Ē.ā§Ļ
ā§ĒāĻŸāĻŋ āĻ°āĻŋāĻ­āĻŋāĻ‰
āĻ‡-āĻŦā§āĻ•
118
āĻĒā§ƒāĻˇā§āĻ āĻž
āĻ°ā§‡āĻŸāĻŋāĻ‚ āĻ“ āĻ°āĻŋāĻ­āĻŋāĻ‰ āĻ¯āĻžāĻšāĻžāĻ‡ āĻ•āĻ°āĻž āĻšā§ŸāĻ¨āĻŋ  āĻ†āĻ°āĻ“ āĻœāĻžāĻ¨ā§āĻ¨

āĻāĻ‡ āĻ‡-āĻŦā§āĻ•ā§‡āĻ° āĻŦāĻŋāĻˇā§Ÿā§‡

A step-by-step, example-based guide to building immersive 3D games on the Web using the Three.js graphics library.This book is for people interested in programming 3D games for the Web. Readers are expected to have basic knowledge of JavaScript syntax and a basic understanding of HTML and CSS. This book will be useful regardless of prior experience with game programming, whether you intend to build casual side projects or large-scale professional titles.

āĻ°ā§‡āĻŸāĻŋāĻ‚ āĻ“ āĻĒāĻ°ā§āĻ¯āĻžāĻ˛ā§‹āĻšāĻ¨āĻžāĻ—ā§āĻ˛āĻŋ

ā§Ē.ā§Ļ
ā§ĒāĻŸāĻŋ āĻ°āĻŋāĻ­āĻŋāĻ‰

āĻ˛ā§‡āĻ–āĻ• āĻ¸āĻŽā§āĻĒāĻ°ā§āĻ•ā§‡

Isaac Sukin has been building games since he was eight years old, when he discovered that Nerf Arena Blast came with a copy of Epic Games' Unreal Editor. At 16, he became co-leader of the Community Bonus Pack team, an international group of game developers for the Unreal Engine that won 49 awards over the next few years. He started learning to code around the same time by developing an open source Facebook-style statuses system that thousands of websites have adopted. Since then, he has been increasingly drawn to interactive JavaScript on the web. He created an open source 2D game engine in early 2012 and then dove into Three.js. As of 2013, he is a senior, studying entrepreneurship and information management at the Wharton school at the University of Pennsylvania. He has worked for Twitter, First Round Capital, and Acquia among others, and was previously a freelance consultant and developer. He is also a founder of Dorm Room Fund, a student-run venture capital fund that invests in student-run startups. You can fi nd him on GitHub and Twitter under the alias IceCreamYou or visit his website at www.isaacsukin.com. He has previously published short stories and poetry, but this is his fi rst book.

āĻ‡-āĻŦā§āĻ•ā§‡ āĻ°ā§‡āĻŸāĻŋāĻ‚ āĻĻāĻŋāĻ¨

āĻ†āĻĒāĻ¨āĻžāĻ° āĻŽāĻ¤āĻžāĻŽāĻ¤ āĻœāĻžāĻ¨āĻžāĻ¨āĨ¤

āĻĒāĻ āĻ¨ āĻ¤āĻĨā§āĻ¯

āĻ¸ā§āĻŽāĻžāĻ°ā§āĻŸāĻĢā§‹āĻ¨ āĻāĻŦāĻ‚ āĻŸā§āĻ¯āĻžāĻŦāĻ˛ā§‡āĻŸ
Android āĻāĻŦāĻ‚ iPad/iPhone āĻāĻ° āĻœāĻ¨ā§āĻ¯ Google Play āĻŦāĻ‡ āĻ…ā§āĻ¯āĻžāĻĒ āĻ‡āĻ¨āĻ¸ā§āĻŸāĻ˛ āĻ•āĻ°ā§āĻ¨āĨ¤ āĻāĻŸāĻŋ āĻ†āĻĒāĻ¨āĻžāĻ° āĻ…ā§āĻ¯āĻžāĻ•āĻžāĻ‰āĻ¨ā§āĻŸā§‡āĻ° āĻ¸āĻžāĻĨā§‡ āĻ…āĻŸā§‹āĻŽā§‡āĻŸāĻŋāĻ• āĻ¸āĻŋāĻ™ā§āĻ• āĻšā§Ÿ āĻ“ āĻ†āĻĒāĻ¨āĻŋ āĻ…āĻ¨āĻ˛āĻžāĻ‡āĻ¨ āĻŦāĻž āĻ…āĻĢāĻ˛āĻžāĻ‡āĻ¨ āĻ¯āĻžāĻ‡ āĻĨāĻžāĻ•ā§āĻ¨ āĻ¨āĻž āĻ•ā§‡āĻ¨ āĻ†āĻĒāĻ¨āĻžāĻ•ā§‡ āĻĒā§œāĻ¤ā§‡ āĻĻā§‡ā§ŸāĨ¤
āĻ˛ā§āĻ¯āĻžāĻĒāĻŸāĻĒ āĻ“ āĻ•āĻŽā§āĻĒāĻŋāĻ‰āĻŸāĻžāĻ°
Google Play āĻĨā§‡āĻ•ā§‡ āĻ•ā§‡āĻ¨āĻž āĻ…āĻĄāĻŋāĻ“āĻŦā§āĻ• āĻ†āĻĒāĻ¨āĻŋ āĻ•āĻŽā§āĻĒāĻŋāĻ‰āĻŸāĻžāĻ°ā§‡āĻ° āĻ“ā§Ÿā§‡āĻŦ āĻŦā§āĻ°āĻžāĻ‰āĻœāĻžāĻ°ā§‡ āĻļā§āĻ¨āĻ¤ā§‡ āĻĒāĻžāĻ°ā§‡āĻ¨āĨ¤
eReader āĻāĻŦāĻ‚ āĻ…āĻ¨ā§āĻ¯āĻžāĻ¨ā§āĻ¯ āĻĄāĻŋāĻ­āĻžāĻ‡āĻ¸
Kobo eReaders-āĻāĻ° āĻŽāĻ¤ā§‹ e-ink āĻĄāĻŋāĻ­āĻžāĻ‡āĻ¸ā§‡ āĻĒāĻĄāĻŧāĻ¤ā§‡, āĻ†āĻĒāĻ¨āĻžāĻ•ā§‡ āĻāĻ•āĻŸāĻŋ āĻĢāĻžāĻ‡āĻ˛ āĻĄāĻžāĻ‰āĻ¨āĻ˛ā§‹āĻĄ āĻ“ āĻ†āĻĒāĻ¨āĻžāĻ° āĻĄāĻŋāĻ­āĻžāĻ‡āĻ¸ā§‡ āĻŸā§āĻ°āĻžāĻ¨ā§āĻ¸āĻĢāĻžāĻ° āĻ•āĻ°āĻ¤ā§‡ āĻšāĻŦā§‡āĨ¤ āĻŦā§āĻ¯āĻŦāĻšāĻžāĻ°āĻ•āĻžāĻ°ā§€āĻ° āĻ‰āĻĻā§āĻĻā§‡āĻļā§āĻ¯ā§‡ āĻ¤ā§ˆāĻ°āĻŋ āĻ¸āĻšāĻžā§ŸāĻ¤āĻž āĻ•ā§‡āĻ¨ā§āĻĻā§āĻ°āĻ¤ā§‡ āĻĻā§‡āĻ“ā§ŸāĻž āĻ¨āĻŋāĻ°ā§āĻĻā§‡āĻļāĻžāĻŦāĻ˛ā§€ āĻ…āĻ¨ā§āĻ¸āĻ°āĻŖ āĻ•āĻ°ā§‡ āĻ¯ā§‡āĻ¸āĻŦ eReader-āĻ āĻĢāĻžāĻ‡āĻ˛ āĻĒāĻĄāĻŧāĻž āĻ¯āĻžāĻŦā§‡ āĻ¸ā§‡āĻ–āĻžāĻ¨ā§‡ āĻŸā§āĻ°āĻžāĻ¨ā§āĻ¸āĻĢāĻžāĻ° āĻ•āĻ°ā§āĻ¨āĨ¤