Computers and Games: 5th International Conference, CG 2006, Turin, Italy, May 29-31, 2006, Revised Papers

· ·
· Springer
Ebook
283
Pages
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About this ebook

This book constitutes the thoroughly refereed post-proceedings of the 5th International Conference on Computers and Games, CG 2006, co-located with the 14th World Computer-Chess Championship and the 11th Computer Olympiad. The 24 revised papers cover all aspects of artificial intelligence in computer-game playing. Topics addressed are evaluation and learning, search, combinatorial games and theory opening and endgame databases, single-agent search and planning, and computer Go.

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