C++11 has arrived: thoroughly master it, with the definitive new guide from C++ creator Bjarne Stroustrup, C++ Programming Language, Fourth Edition! The brand-new edition of the world's most trusted and widely read guide to C++, it has been comprehensively updated for the long-awaited C++11 standard. Extensively rewritten to present the C++11 language, standard library, and key design techniques as an integrated whole, Stroustrup thoroughly addresses changes that make C++11 feel like a whole new language, offering definitive guidance for leveraging its improvements in performance, reliability, and clarity. C++ programmers around the world recognize Bjarne Stoustrup as the go-to expert for the absolutely authoritative and exceptionally useful information they need to write outstanding C++ programs. Now, as C++11 compilers arrive and development organizations migrate to the new standard, they know exactly where to turn once more: Stoustrup's C++ Programming Language, Fourth Edition.
Inside Content:
1 Revision of Functions in C.
2 Revision of Functions in C.
3 Revision of Pointers in C.
4 Revision of Pointers in C.
5 Revision of Structure, Union, Enum in C.
6 C++ Introduction & Difference between C & C++.
7 Difference between C & C++ (continued). First C++ Program (Average of 2 numbers), Scope Resolution Operator.
8 Difference between Pointers & Reference. Program to Swap two numbers using Call by Value, by Address & by Reference.
9 Generic Pointers, Rules of Reference, Constant (Value, Variable, Pointer, Reference), Constant Argument, Returning Constant Values, Return by Reference.
10 Dynamic Memory Allocation (One, Multi Dimensional Array) using New & Delete Operators.
11 Function Overloading, Function Calling Steps, Default Arguments.
12 Inline Functions
13 Operator Overloading, Program to Add & Multiply Two Complex Numbers.
14 Program to Add & Multiply Two Matrices.
15 Revision of Class 4 to 12.
16 Classes & Objects, Difference between Structure & Class.
17 “this” Pointer, Functions defined outside the Class v/s Inline Function, Structure of C++ Program.
18 Constructors & Destructors
19 Static & Constant members
20 Operator Overloading Unary(++/--), Rules, Operators that cannot be Overloaded.
21 Binary Operator Overloading (Add & Multiply Two Complex Numbers).
22 Binary Operator Overloading (Add & Multiply Two Matrices).
23 Copy Constructor, Equal Operator Overloading
24 Friend Function, <<, >> Operator Overloading
25 Overloaded Type Conversion Operator (Basic to Object & Object to Basic).
26 Overloaded Type Conversion Operator (Object of One Class to Object of another Class).
27 Data Structure through C++ (Stack & Queue)
28 Console Input/ Output Streams.
29 Revision of Class 14 to 26
30 Inheritance
31 Inheritance
32 Virtual Functions (Polymorphism)
33 Templates
34 Exception Handling
35 File Handling
36 File Handling
37 Nested Classes(Kind of Relationship using Inheritance, has a Relationship using Composition & Containership)
38 New Features of ANSI C++(bool, wchar_t, new cast operators, typeid, mutable, explicit, namespace)
39 Revision of Class 28 to 36
40 Design and Development Using C++ (Bonus Chapters)