Head Games

· Simon and Schuster
4,8
5 reseñas
eBook
272
Páginas
Apto
Las valoraciones y las reseñas no se verifican. Más información

Información sobre este eBook

Reality?

I'd give it a C-.


That's what fifteen-year-old Judith Ellis thinks, anyway. Reality is her former best friend not talking to her this year. Reality is her dad living three thousand miles away. Reality is what happened outside 158 West Seventy-first Street, New York City.

To Judith, fantasy rules. Particularly in the Game, which she plays online with a bunch of strangers she knows only as the Witch, the Drunken Warrior, and Irgan the Head Case. In the gaming world it's strictly alternative identities. No one knows who you are, no one gets too close.

But one player in the Game is coming after her -- and he's a lot closer than Judith guesses.

Close enough to see her, close enough to talk with her.

Close enough to like her.

Valoraciones y reseñas

4,8
5 reseñas

Acerca del autor

Mariah Fredericks is the author of the bestselling novel The True Meaning of Cleavage, which Meg Cabot called "Laugh-out-loud funny and way twisted!" She is also the author of Head Games, Crunch Time, and two previous books in the In the Cards series, Love and Fame.

Mariah accepts that cats are her superior in every way and would never dream of insulting one by trying to own it. However, she has been reading tarot cards since she was a teenager, and while she knows that it is lame to believe in fortune-telling, her readings keep coming true, so she keeps doing them. She has even written a tarot guide called The Smart Girl's Guide to Tarot.

She lives with her husband, son, and basset hound in Jackson Heights, New York. Visit her online at www.mariahfredericks.com or www.myspace.com/mariahfredericks.

Valorar este eBook

Danos tu opinión.

Información sobre cómo leer

Smartphones y tablets
Instala la aplicación Google Play Libros para Android y iPad/iPhone. Se sincroniza automáticamente con tu cuenta y te permite leer contenido online o sin conexión estés donde estés.
Ordenadores portátiles y de escritorio
Puedes usar el navegador web del ordenador para escuchar audiolibros que hayas comprado en Google Play.
eReaders y otros dispositivos
Para leer en dispositivos de tinta electrónica, como los lectores de libros electrónicos de Kobo, es necesario descargar un archivo y transferirlo al dispositivo. Sigue las instrucciones detalladas del Centro de Ayuda para transferir archivos a lectores de libros electrónicos compatibles.