Virtual, Augmented Reality and Serious Games for Healthcare 1

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· Intelligent Systems Reference Library Book 68 · Springer Science & Business
2.1
7 reviews
Ebook
568
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About this ebook

There is a tremendous interest among researchers for the development of virtual, augmented reality and games technologies due to their widespread applications in medicine and healthcare. To date the major applications of these technologies include medical simulation, telemedicine, medical and healthcare training, pain control, visualisation aid for surgery, rehabilitation in cases such as stroke, phobia and trauma therapies. Many recent studies have identified the benefits of using Virtual Reality, Augmented Reality or serious games in a variety of medical applications.

This research volume on Virtual, Augmented Reality and Serious Games for Healthcare 1 offers an insightful introduction to the theories, development and applications of virtual, augmented reality and digital games technologies in medical and clinical settings and healthcare in general. It is divided into six sections: section one presents a selection of applications in medical education and healthcare management; Section two relates to the nursing training, health literacy and healthy behaviour; Section three presents the applications of Virtual Reality in neuropsychology; Section four includes a number of applications in motor rehabilitation; Section five aimed at therapeutic games for various diseases; and the final section presents the applications of Virtual Reality in healing and restoration.

This book is directed to the healthcare professionals, scientists, researchers, professors and the students who wish to explore the applications of virtual, augmented reality and serious games in healthcare further.

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2.1
7 reviews

About the author

Poul Anderson, November 25, 1926 - July 31, 2001 Poul Anderson was born on November 25, 1926 in Bristol, Pennsylvania to parents Anton and Astrid. After his father's death, Poul's mother took them first to Denmark and then to Maryland and Minnesota. He earned his degree in Physics from the University of Minnesota, but chose instead to write stories for science fiction magazines, such as "Astounding." Anderson is considered a "hard science fiction" writer, meaning that his books have a basis in scientific fact. To attain this high level of scientific realism, Anderson spent many hours researching his topics with scientists and professors. He liked to write about individual liberty and free will, which was a well known theme in many of his books. He also liked to incorporate his love of Norse mythology into his stories, sometimes causing his modern day characters to find themselves in fantastical worlds, such as in "Three Hearts and Three Lions," published in 1961. Anderson has written over a hundred books, his last novel, "Genesis" won the John W. Campbell Award, one of the three major science fiction awards. He is a former president of the Science Fiction and Fantasy Writers of America and won three Nebula awards and nine Hugo Awards. In 1997, Anderson was named a Grandmaster by the Science Fiction and Fantasy Writers of America and was also inducted into the Science Fiction Fantasy Hall of Fame. Poul Anderson died on July 31, 2001 at the age of 74.

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