Learn C# Programming by Creating Games with Unity (Beginner)

· Patrick Felicia
Ebook
538
Pages
Eligible
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About this ebook

Master C# and Game Development with Unity

Are you ready to turn your passion for gaming into a career? This comprehensive guide is your ultimate resource for mastering C# and Unity. Whether you're a beginner or looking to refine your skills, this book offers step-by-step instructions, practical exercises, and real-world projects to help you learn C# programming through the exciting process of game development.


What You’ll Learn:

Getting Started with Unity: Install and navigate the Unity interface with ease.

C# Programming: Master the basics and advanced concepts of C# programming, from variables and loops to arrays, classes, and inheritance.

Game Development: Apply your C# skills to create engaging games like an infinite runner and a 2D shooter.

Advanced C# Concepts: Dive into object-oriented programming with C# classes, inheritance, polymorphism, and more.

Data Management with C#: Save and load game data using local files, JSON, XML, and databases.

Procedural Content Generation with C#: Build dynamic environments and even a virtual solar system.

Debugging in C#: Learn essential tips for debugging and error management in C#.

Development Principles: Follow best practices like DRY, SOLID, and KISS using C# in Unity.

Writing Clean Code: Write clean, reusable, and maintainable C# code.


Why Choose This Book?

Comprehensive Learning Path: Structured approach from basic C# concepts to advanced game development techniques.

Real-World Projects: Apply your C# knowledge through practical game development projects, quizzes, and challenges.

Expert Guidance: Benefit from the author's extensive experience as an instructor, providing clear explanations and valuable insights.

Support and Resources: Access additional resources and support to enhance your learning.

Who Will Enjoy This Book?

Beginner Programmers: If you're new to programming, this book provides a solid foundation in C# through game development.

Experienced Developers: Those with programming knowledge looking to expand into C# and game development will find this book invaluable.

Students and Educators: Ideal for classroom settings or self-study, with structured lessons and practical exercises focused on C# and Unity.

Hobbyists and Enthusiasts: If you love games and want to learn C# to create your own, this book will guide you through the process step-by-step.


Buy this book now, start your journey today and bring your game ideas to life while mastering C#.

About the author

Patrick Felicia is a lecturer and researcher at SETU (South East Technological University), where he teaches and supervises undergraduate and postgraduate students. He obtained his MSc in Multimedia Technology in 2003 and his PhD in Computer Science in 2009, from University College Cork, Ireland. He has published several books and articles on the use of video games for educational purposes, including the Handbook of Research on Improving Learning and Motivation through Educational Games: Multidisciplinary Approaches (published by IGI), and Digital Games in Schools: a Handbook for Teachers, published by European Schoolnet. Patrick is also the Editor-in-chief of the International Journal of Game-Based Learning (IJGBL), and the Conference Director of the Irish Conference on Game-Based Learning, a popular conference on games and learning organized throughout Ireland

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