Play for Scala: Covers Play 2

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· Simon and Schuster
Ebook
328
Pages
Eligible
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About this ebook

Summary

Play for Scala shows you how to build Scala-based web applications using the Play 2 framework. This book starts by introducing Play through a comprehensive overview example. Then, you'll look at each facet of a typical Play application both by exploring simple code snippets and by adding to a larger running example. Along the way, you'll deepen your knowledge of Scala as a programming language and work with tools like Akka.

About this Book

Play is a Scala web framework with built-in advantages: Scala's strong type system helps deliver bug-free code, and the Akka framework helps achieve hassle-free concurrency and peak performance. Play builds on the web's stateless nature for excellent scalability, and because it is event-based and nonblocking, you'll find it to be great for near real-time applications.

Play for Scala teaches you to build Scala-based web applications using Play 2. It gets you going with a comprehensive overview example. It then explores each facet of a typical Play application by walking through sample code snippets and adding features to a running example. Along the way, you'll deepen your knowledge of Scala and learn to work with tools like Akka.

Written for readers familiar with Scala and web-based application architectures. No knowledge of Play is assumed.

Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.

What's Inside
  • Intro to Play 2
  • Play's MVC structure
  • Mastering Scala templates and forms
  • Persisting data and using web services
  • Using Play's advanced features

About the Authors

Peter Hiltonv, Erik Bakker, and Francisco Canedo, are engineers at Lunatech, a consultancy with Scala and Play expertise. They are contributors to the Play framework.

Table of Contents
    PART 1: GETTING STARTED
  1. Introduction to Play
  2. Your first Play application
  3. PART 2: CORE FUNCTIONALITY
  4. Deconstructing Play application architecture
  5. Defining the application's HTTP interface
  6. Storing data—the persistence layer
  7. Building a user interface with view templates
  8. Validating and processing input with the forms API
  9. PART 3: ADVANCED CONCEPTS
  10. Building a single-page JavaScript application with JSON
  11. Play and more
  12. Web services, iteratees, and WebSockets

About the author

Peter Hilton is a senior solution architect at Lunatech Research in the Netherlands and a committer on the Play framework.

Erik Bakker, also at Lunatech, is a Play module contributor and regularly writes and presents about Play.

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