Unity Game Development Blueprints

· Packt Publishing Ltd
4,0
7 reviews
eBook
318
Pages
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About this eBook

If you want to build enticing projects with Unity, this book is for you. Readers who are familiar with the basics of how to create simple projects in Unity will have an easier time.

Ratings and reviews

4,0
7 reviews
Matt Hurst
11 December 2014
In this book you will create 3 main projects 1 - 2D shooter akin to geometry wars 2 - 2D platformer using 3D assets 3 - 3D first person horror game as well as also creating menu systems, saving and loading and a level editor. This book also contains a dedicated chapter specifically for the new UI that was introduced in the newest version of Unity (4.6) and is therefore one of the most up to date books currently available. I would highly recommend it
4 people found this review helpful
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CGL 4k
25 June 2020
🐓
1 person found this review helpful
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About the author

John P. Doran is a technical game designer who has been creating games for over 10 years. He has worked on an assortment of games in teams with members ranging from just himself to over 70, in student, mod, and professional projects. He previously worked at LucasArts on Star Wars: 1313 as a game design intern; the only junior designer on a team of seniors. He was also the lead instructor of DigiPen-Ubisoft Campus Game Programming Program, instructing graduate-level students in an intensive, advanced-level game programming curriculum. John is currently a technical designer in DigiPen's Research and Development department. In addition to that, he also tutors and assists students on various subjects while giving lectures on game development, including C++, Unreal, Flash, Unity, and more. In addition to this title, he has authored Getting Started with UDK and Mastering UDK Game Development, and co-authored UDK iOS Game Development Beginner's Guide; he is also the author of the UDK Game Development video—all available from Packt Publishing.

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