Reality is Broken: Why Games Make Us Better and How They Can Change the World

· Random House
3.9
7 reviews
Ebook
416
Pages
Eligible
Ratings and reviews aren’t verified  Learn More

About this ebook

We are living in a world full of games.
More than 31 million people in the UK are gamers.
The average young person will spend 10,000 hours gaming by the age of twenty-one.
The future belongs to those who play games.

In this ground-breaking book, visionary game designer Jane McGonigaI challenges conventional thinking and shows that games - far from being simply escapist entertainment - have the potential not only to radically improve our own lives but to change the world.

Ratings and reviews

3.9
7 reviews
Rohan
January 29, 2013
Early parts of the book were interesting but then it degenerates to closed minded fantasy when the author suggests that all we need to do to fix our depressing work lives is to 'gamify' them. Completely neglecting to look at the root causes like our economic model, consumerism and debt among other things. Couldn't finish the book. Leave it for Oprah viewers.
6 people found this review helpful
Did you find this helpful?
Anil Das
February 2, 2022
AAA BOSS NETWORK
Did you find this helpful?

About the author

Jane McGonigal, Ph.D. is the Director of Game Research and Development at the Institute for the Future. Her work has been featured in the Economist, Wired, and The New York Times; and on MTV, CNN, and NPR. In 2009, BusinessWeek called her one of the 10 most important innovators to watch. She has given keynote addresses at TED, South by Southwest Interactive, the Game Developers Conference and was a featured speaker at The New Yorker Conference.

Rate this ebook

Tell us what you think.

Reading information

Smartphones and tablets
Install the Google Play Books app for Android and iPad/iPhone. It syncs automatically with your account and allows you to read online or offline wherever you are.
Laptops and computers
You can listen to audiobooks purchased on Google Play using your computer's web browser.
eReaders and other devices
To read on e-ink devices like Kobo eReaders, you'll need to download a file and transfer it to your device. Follow the detailed Help Center instructions to transfer the files to supported eReaders.