Pooh Sanders
- Flag inappropriate
- Show review history
Unlike some other games of this developer (ENYO, which is GOAT, and normal, non-adventurous Card Crawl, which is good passtime), this game is completely unintelligible. This is mainly due to the incomplete tutorial in which not all icons and not all in-game-context terms are explained. A general idea behind the game is painted and *some* specifics are explained, but many details remain a mystery. However, it's not offensively bad, there're no intrusive ads and the artwork is great
Ivan Milovanov
- Flag inappropriate
- Show review history
Perhaps the best of Arnold's games to date, though not my personal favourite. It brings the high-quality that You can come to expect by now. Beautiful and interesting, great mechanics, deep world. It resembles Card Thief in a few ways, but is its own thing and more complex than any of the previous games. There's a lot to do and discover. The tutorial is a bit lacking (at least at the time of writing, which is early after release). The pricing model is amazing. Support the people behind this gem!
4 people found this review helpful
Anton Pustovoyt
- Flag inappropriate
- Show review history
Big fan of Card Thief, but just can't like this one. The game is quite difficult, and probably half of that "difficulty" is due to dozens of all effects, variations and cards all spread out across the worst UX I've had to deal with. UI is annoying and intentionally slow. Most actions results in slow and tedious animation. Some cards play animation every time, making choosing them to try out different paths a chore, I ended up avoiding certain cards like bow because of this. Just let me play geez
4 people found this review helpful