Aderyn and her friends can tackle any challenge they’ll encounter on their eight-week trek across the continent. They’re ready for monsters, bandits, unexpected quests, and lost dungeons. But nothing could prepare them for the greatest challenge of all: escorting a whiny, self-absorbed fledgling adventurer through the wilderness to Guerdon Deep.
The Pathseer Jessemia’s hostility and antagonism turn everyone against her—everyone but Aderyn, who sees Jessemia’s potential to be a true adventurer. But when Jessemia’s selfish stupidity endangers the team, will even Aderyn’s patience reach an end?