Ray Tracing Graphics: Exploring Photorealistic Rendering in Computer Vision

· Computer Vision Book 186 · One Billion Knowledgeable
Ebook
123
Pages
Eligible
Ratings and reviews aren’t verified  Learn More

About this ebook

What is Ray Tracing Graphics

In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating digital images.


How you will benefit


(I) Insights, and validations about the following topics:


Chapter 1: Ray tracing (graphics)


Chapter 2: Rendering (computer graphics)


Chapter 3: Global illumination


Chapter 4: Radiosity (computer graphics)


Chapter 5: Photon mapping


Chapter 6: Ray casting


Chapter 7: Specular reflection


Chapter 8: Geometrical optics


Chapter 9: Graphics pipeline


Chapter 10: Rendering equation


(II) Answering the public top questions about ray tracing graphics.


(III) Real world examples for the usage of ray tracing graphics in many fields.


Who this book is for


Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Ray Tracing Graphics.

Rate this ebook

Tell us what you think.

Reading information

Smartphones and tablets
Install the Google Play Books app for Android and iPad/iPhone. It syncs automatically with your account and allows you to read online or offline wherever you are.
Laptops and computers
You can listen to audiobooks purchased on Google Play using your computer's web browser.
eReaders and other devices
To read on e-ink devices like Kobo eReaders, you'll need to download a file and transfer it to your device. Follow the detailed Help Center instructions to transfer the files to supported eReaders.

Continue the series

More by Fouad Sabry

Similar ebooks