Vertex Computer Graphics: Exploring the Intersection of Vertex Computer Graphics and Computer Vision

· Computer Vision Book 152 · One Billion Knowledgeable
Ebook
76
Pages
Eligible
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About this ebook

What is Vertex Computer Graphics

A vertex in computer graphics is a data structure that describes certain attributes, like the position of a point in 2D or 3D space, or multiple points on a surface.


How you will benefit


(I) Insights, and validations about the following topics:


Chapter 1: Vertex (computer graphics)


Chapter 2: Gouraud shading


Chapter 3: Texture mapping


Chapter 4: Phong reflection model


Chapter 5: Phong shading


Chapter 6: Shading


Chapter 7: Normal mapping


Chapter 8: Polygon mesh


Chapter 9: Shader


Chapter 10: Lightmap


(II) Answering the public top questions about vertex computer graphics.


(III) Real world examples for the usage of vertex computer graphics in many fields.


Who this book is for


Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Vertex Computer Graphics.

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